Starter Inventory Change Log
Update History
10/11 2019: 4.23 Engine Update
1.4 Update to latest Engine Version (4.23)
New Demo Map
Adjusted some of the default example object meshes and shaders
Bug fix: Identified & fixed an issue where customized items where not maintaining those customizations when dropped into the world.
11/15 2018: 4.21 Engine Update
1.3 Update to latest Engine Version (4.21)
Bug Fix: Fixed an issue where Dedicated Server would complain when attempting to destroy an actor that didn’t exist. (Destroy Actor Accessed None)
Bug Fix: Fixed chance that the progress bar UI would get stuck on the screen
Bug Fix: Fixed issue where moving quickly between items while interacting would use the same interaction timer instead of a new one each item.
7/19 2018: 4.20 Engine Update
1.2 Update to latest Engine Version
6/2 2018: Net Replication Update
Item_Base: Variables now Net Replicable.
Item_Base: Adjusted handling of Setting Inventory Ref From Player
Moved Spawn And Destroy Item Events out of Inventory and into the firstpersoncharacter for better network "owned" events
Item_Base: Disabled some events on dedicated server
General Graph Cleanup
4/23 2018 Initial Release
1.0 Launch Version