Starter Inventory Change Log

Update History

10/11 2019: 4.23 Engine Update

  • 1.4 Update to latest Engine Version (4.23)

  • New Demo Map

  • Adjusted some of the default example object meshes and shaders

  • Bug fix: Identified & fixed an issue where customized items where not maintaining those customizations when dropped into the world.

11/15 2018: 4.21 Engine Update

  • 1.3 Update to latest Engine Version (4.21)

  • Bug Fix: Fixed an issue where Dedicated Server would complain when attempting to destroy an actor that didn’t exist. (Destroy Actor Accessed None)

  • Bug Fix: Fixed chance that the progress bar UI would get stuck on the screen

  • Bug Fix: Fixed issue where moving quickly between items while interacting would use the same interaction timer instead of a new one each item.

7/19 2018: 4.20 Engine Update

  • 1.2 Update to latest Engine Version

6/2 2018: Net Replication Update

  • Item_Base: Variables now Net Replicable.

  • Item_Base: Adjusted handling of Setting Inventory Ref From Player

  • Moved Spawn And Destroy Item Events out of Inventory and into the firstpersoncharacter for better network "owned" events

  • Item_Base: Disabled some events on dedicated server

  • General Graph Cleanup

4/23 2018 Initial Release

  • 1.0 Launch Version


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